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Wednesday, April 11, 2012

postheadericon Opinion: Past the past pastel dreams

[This text reproduces altdevblogaday # notice, Technical Climax Games designer Claire Blackshaw examines how classic games violated several rules of thumb, but were able to create valuable mechanisms for more.] take a moment, think again, beyond nostalgia and sepia dream for us to consider the mechanisms of the old, forgotten. What we like is that the games are complex and detailed, but more importantly, play games. Interaction and navigation systems within a created being ...

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