Wednesday, May 16, 2012

postheadericon NVIDIA GeForce GRID Cloud Gaming Acceleration


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writes: "NVIDIA today announced a partnership with the new technology Gaikai, a game company that competes with OnLive on-demand, to provide for the ecosystem GRID GeForce gaming cloud. GRID aims to increase the visual quality and user experience of games cloud decreased the latency involved in the process -. the biggest barrier to consumer acceptance NVIDIA claims to have reduced the time for capturing and decoding the sequence of the game by a factor of three in the management of the whole process on the GPU, while decreasing the time to play "with. power of NVIDIA GPUs Kepler hopes to help players and companies in the streaming cloud, with density of 4x 75 watts currently available only by flow of play, the question remains -. are the main users of the adoption of market demand in games because they have market demand in the video? "



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